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Insurgency sandstorm performance
Insurgency sandstorm performance











insurgency sandstorm performance
  1. #Insurgency sandstorm performance Pc#
  2. #Insurgency sandstorm performance series#

One element of Insurgency which massively impresses the sheer level of authenticity and commitment to realism it adheres to. Being conservative and thorough is the aim of the game and Insurgency teaches you that lesson post-haste should you choose to ignore it. Play this like a CoD title, or even a Battlefield game, and you’re going to be more riddled with more bullet holes than an SAS firing range dummy. Whoa boy did I have a thump back down to reality in my second match, where my obnoxiously arrogant ass repeatedly ran out of cover foolishly, fired everything in fully-auto (the sky looks nice) and ran around making myself an audible “shoot me already” sign to every other decent player. My first match gave me somewhat of a false dawn – as I hoovered up some completely unearned kills, my confidence grew. Which, you’ll need, because Sandstorm is brutal going at the start. Boot camps are important, so make use of Insurgency’s to give you a helping hand getting going.

insurgency sandstorm performance

Put the time in to learn at the start, and Insurgency will quickly become a more deep and immersive experience for it.

insurgency sandstorm performance

It might sound minor, but trust me when I say that these golden nuggets of intel can mean the difference between a wholly competent Insurgency player, and one who’s going to be decimated for hours on end. Additionally, it’s worth checking out the “lessons” tab for some extra information on more subtle mechanics like peeking doors, calling in field support and other tidbits. There’s a surprisingly brief tutorial to get you up to speed with the very basics of movement, shooting, reloading and achieving objectives. Instead, it’s targeted specifically at those who love all things realistic combat and multiplayer shooting. If multiplayer FPS isn’t your thing, Insurgency simply won’t offer much as a package for you. Outside of the local co-op mode, everything you play will be online with other like-minded soldiers. There’s no campaign or single player offering to speak of. Akin to the older Operation Flashpoint games, Sandstorm is solely focused on the skills, and none of the frills of combat, and it’s an immensely satisfying experience for it, despite some minor issues.įirst off, be aware that Insurgency: Sandstorm is a purely multiplayer focused experience. Unlike many other FPS titles of the current era, Sandstorm will challenge you to think and breathe as a fragile soldier, rather than a supped-up, adrenaline chugging super trooper. Intensity, as you strain every sinew of your hearing to determine the footsteps of the nearby combatant, eagerly flying in to end your existence.Įverything about Insurgency: Sandstorm is designed to have you fully to attention, completely on alert as you traverse its treacherous, but incredibly rewarding, gameplay mechanics. Intensity, as you line up that perfect shot to down your assailant from distance, edging the trigger to manage every ounce of recoil. Intensity, as you vibrate with the blasts of enemy mortars shaking the building you’re steadfastly trying to capture alone after your squad has been wiped out moments before. Intensity, as you’re desperately ducking to cover as bullets shred the makeshift cover and walls around you. If there was one singular word to sum up Insurgency: Sandstorm, it would be intensity.

#Insurgency sandstorm performance Pc#

  • The holographic sight is based on the EOTech 552 variant.Firing onto consoles after it’s PC excursion, does this gritty FPS live up to the noise? The Finger Guns review of Insurgency: Sandstorm.
  • The Holographic sight used to be mounted closer to the muzzle on the M16A4 and Mk18.
  • Default holographic reticle tends to flare up more with night vision on.
  • Large reticle makes the gun less suitable for long distance combat.
  • Size of sight obscures peripheral vision.
  • Blocks off less peripheral vision than the RDS.
  • Large reticle allows for quick target acquisition.
  • When compared to the Red Dot, the Holographic Sight is more suited for CQB fighting as its casing has less view obstruction. The holographic sight can be attached to all Security primary weapons in regular play and onto Insurgent weapons in CO-OP.

    #Insurgency sandstorm performance series#

    It is based off of the EOtech series of holographic sights. In Insurgency, the Holographic Sight is the reflex sight available to the Security faction. "Holographic reticle allowing for easier target acquisition and peripheral view" Weapon Attachments of Insurgency: Sandstorm













    Insurgency sandstorm performance